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Futuristic Robot

Nikita Gulyaev

A game design enthusiast that strives to enter the game field

Home: Приветствие

Hero Description

Nikita is a curious math student, who never stops learning. As a child, he loved playing computer games. But there was more to it. Every time he played he saw not only the game on the screen but also the countless possibilities on how to improve it. Nikita tried to make his own games, but he always ran into technical problems.

This, however, didn't stop his flow of ideas. On a bus, in a boring lesson, he was writing down the concepts for his games. He never approached the matter superficially, instead, he tried to describe his thoughts in detail. 

He learned about the existence of the game designer job only when he was in his first year in university. Only then did he realize what he was born to. Now he's eagerly seizing every opportunity to make his dream come true.

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"A life is a game; a man is a player"

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Abilities

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Math skills (Passive)

Extensive knowledge of game theory, operation research, and calculus helps to solve the problems fast and efficiently.

Related topics: Damage Distribution Curve, A Game that Balances Itself

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Charge

Boost the creativity to find a fitting solution to the problem. Using this ability helps to solve the problems that are unaffected by Analyze.

No cooldown. Requires a problem to activate.

Related topics: Developing a Plot for the PvP Game, Making a Rhythm Game Competitive

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Analyze

Analyze the problem to form a solution for it. Using this ability helps to solve the problems that are unaffected by Charge.

No cooldown. Requires a problem to activate.

Related topics: Striking a Balance Between RPG Properties and a Competitive Fairness, Developing a Shadow Class, Making Each Class Unique

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Improve a game (Ultimative)

Generate a bunch of additions to the game and ideas on how to improve it.

Channeling. Max duration: 3 months.

Related topics: Samples of Work

Home: Резюме
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