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Concepts for Overwatch

To apply for an internship at Blizzard, I've come up with some ideas and concepts for Overwatch, a multiplayer first-person shooter. My proposals and design notes are listed below:

New Hero: Antinomy

New Hero: Joseph
Quality-of-Life Improvements

New Map: Singapore

New Game Modes

Mob Brawl

Mob Brawl is a working title for a multiplayer arena game I plan to develop in the future. Here are its overall description and some extracts from the design document:

Mob Brawl: Description and Core Concepts (Work in progress, available in Russian)

Pros/Cons & Competitor Analysis (Work in progress)
Mob Brawl's Heroes (Work in progress, available in Russian)

Hero Details: Amorphous (Work in progress, available in Russian)

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